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Silly Venture 2k14 - the most significant international Atari party in history - is over, and it's been a blast. Here are some of my impressions. You can click on the images to enlarge them. My travel featured a slightly delayed flight from Frankfurt to Gdansk... that ended unplanned in Posznan due to the bad weather conditions in Gdansk. And after "only" 5 hours of bus ride, we arrived at Gdansk airport at 1:00 am.
From there, I went by taxi to Hostel Bursztynek, where I had planned to share a room with Slator, who unfortunately could not attend the party.
The party place was the elementary school close by, and the banners outside clearly indicated that this was where the fun was.
Inside, you could find what we have all been dealing with since 1986: Pretty girls on disks.
Again, I intentionally did not bring any computer. Instead, I used the available time to talk to friends and get to know new people, like Till Harbaum, the creator of the Atari MIST.
Every visitor also received a "Have you played Atari today - we have" car plate holder, which is appropriately mounted on my car.
You can find tons of additional pictures on ftp.pigwa.net. After the party, we tried hard to collect 250 reasons for Silly Venture 2k15. And it looked for a while that there would even be a summer party edition.

Yet, ultimately, Grey decided that he would not organize another edition in the future.

I am genuinely thankful for all he did and the damn best demo parties I've ever attended. The days I spent in Gdansk in 2013 and 2014 are some of the most memorable moments in my life. He deserves tremendous respect for all the work and passion he put into making Silly Venture the most fantastic Atari party in history. He received the lifetime Atari award at Silly Venture 2k14 for an excellent reason: He fucking deserves it! To ensure all the Atari 8-bit people properly celebrate the party at home, I will release a Silly Pack 2k14. But this will take some time due to the number and nature of the releases requiring heavy patching. Stay tuned, stay Atari!
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In October 2013, a new flexible Atari 8-bit cartridge named "The!Cart" was released. Watch this video I have created now to see what it can do.
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FAQ Updates:
- The new question, "Why are the errors and warnings from an include file assigned to the main source file in the problems view?" was added.
- Question "How do I compile into disk images?" extended with description and binaries for MacOS X users. The binaries have been provided by Fredrick Holst (freetz), and you can find the latest versions on his website.
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The following two parts of the tutorial series on Programming the Atari XL/XE are now available.
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A new version of the IDE is available via the update site and as zero installation download. When I started recording the 7th part of the Programming the Atari XL/XE video tutorial, I found that the graphics editor and hex editor were not as usable as they should be. So I decided to implement some improvements and fixes first. At the same time, several OS X users reported issues with installing Java 1.7 on their machines, making it difficult for them to use WUDSN IDE. Hence I invested quite some time in reworking the code to run appropriately with "good old" Java 1.6.
General:
- This version can run with Java 1.6 (JRE/JDK), so also a vanilla OS X Snow Leopard (10.6), Lion (10.7), Mountain Lion (10.8), and Mavericks (10.9) can run it out of the box.
- Improved handling of relative file paths in source and binary includes.
- Zero installation download now uses Eclipse 4.3.2. Of course, you can keep using Eclipse 4.3.1 if you already have it installed.
Graphics Editor:
- All buttons now have icons with tooltips.
- Enabling input fields and change detection is consistent now.
- Typing into any file path of a text field updates the dirty indicator immediately, so you see if there are unsaved changes.
- Toggling the "Shrink" and "Zoom" buttons updates the image size correctly now.
- Line numbers have been added in the script editor.
- The line with the cursor is highlighted in the script editor.
- New default converter scripts for converting character sets have been added.
- Error messages in case of script errors have been improved, and the cursor is positioned to the error location in the source.

Hex Editor:
- When opening a file with the Hex Editor, performance improved by 10 to 20 times. Now a file with 1 MB is opened in less than 1 second.
- Allowed maximum file size has been increased to 8 MB.
- ATR files with 256 bytes boot sectors are now handled correctly because they are relatively common even though they violate the ATR specification
- ATR files created from single Atari COM files, so-called "k-files", are now detected automatically. The ATR's sectors are displayed for them, and the segments of the contained Atari COM file are shown in the outline and the editor.
- C64-PRG files are now detected automatically.










