- Details
- Hits: 3323
You have seen a text editor with syntax highlighting and friendly compiler configuration. The following part will show what makes WUDSN IDE unique: The parser, the content outline, and the hyperlink navigation integration for source files, binary files, and identifiers. When I started implementation two years ago, I was dreaming of it, but I didn't think it would be possible. But piece by piece, it came together. Of course, it is not yet 100% complete, but, well, it never is ;-)
Part 5: Working with Projects, Folders and Files |
Part 6: Content Outline and Navigation |
- Details
- Hits: 3326
The feedback was positive, so I sat and talked to my computer again. Two more parts are finished. All parts are recorded in 720p HD format and best watched directly on YouTube in full-screen mode.
Part 3: Setting up Editors and File Extensions correctly |
Part 4: Syntax Highlighting and Content Assist |
- Details
- Hits: 3243
I never thought it'd be the case, but creating this video stuff is much simpler than creating a written tutorial. And most likely, more people will benefit from it than any written document. So here it is. This time, even with a reasonable screen resolution, aspect ratio (not 1400x1050), and the mouse cursor is visible.
- Details
- Hits: 3458
Regular ABBUC contests are exclusively for ABBUC club members. But since there are also a lot of Atari people outside the ABBUC community, the ABBUC decided to honor people and products outside the club in a non-monetary way. The so-called ABBUC Awards are awarded for the best application, game, demo, coder, sound, graphics, and Atari-related PC program. A jury takes the decision. This year, I was part of the jury - but since I was also nominated in two categories, I was not allowed to vote in these categories. I'm even more proud to be awarded in both categories: best demo and best coder. Congratulations also to the other winners!
