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WUDSN IDE Tutorial Part 5 and 6

Details
Published: 20 March 2011
Hits: 3323

You have seen a text editor with syntax highlighting and friendly compiler configuration. The following part will show what makes WUDSN IDE unique: The parser, the content outline, and the hyperlink navigation integration for source files, binary files, and identifiers. When I started implementation two years ago, I was dreaming of it, but I didn't think it would be possible. But piece by piece, it came together. Of course, it is not yet 100% complete, but, well, it never is ;-)

Part 5: Working with Projects, Folders and Files
Tutorial part 5
Part 6: Content Outline and Navigation
Tutorial part 6

WUDSN IDE Tutorial Part 3 and 4

Details
Published: 14 March 2011
Hits: 3326

The feedback was positive, so I sat and talked to my computer again. Two more parts are finished. All parts are recorded in 720p HD format and best watched directly on YouTube in full-screen mode.

Part 3: Setting up Editors and File Extensions correctly
Tutorial part 3
Part 4: Syntax Highlighting and Content Assist
Tutorial part 4

WUDSN IDE Tutorial Part 2

Details
Published: 12 March 2011
Hits: 3243

I never thought it'd be the case, but creating this video stuff is much simpler than creating a written tutorial. And most likely, more people will benefit from it than any written document. So here it is. This time, even with a reasonable screen resolution, aspect ratio (not 1400x1050), and the mouse cursor is visible.

Tutorial part 2

WUDSN IDE Tutorial Part 1

Details
Published: 11 March 2011
Hits: 3461

For quite a long time, I've been thinking about creating a tutorial for WUDSN IDE, and relatively early, I decided to go for a video-based approach. Today, I finally took the courage and made the first part with a basic overview of the IDE and how it is installed and used.

Tutorial part 1

ABBUC Awards 2010

Details
Published: 23 February 2011
Hits: 3458

Regular ABBUC contests are exclusively for ABBUC club members. But since there are also a lot of Atari people outside the ABBUC community, the ABBUC decided to honor people and products outside the club in a non-monetary way. The so-called ABBUC Awards are awarded for the best application, game, demo, coder, sound, graphics, and Atari-related PC program. A jury takes the decision. This year, I was part of the jury - but since I was also nominated in two categories, I was not allowed to vote in these categories. I'm even more proud to be awarded in both categories: best demo and best coder. Congratulations also to the other winners!

ABBUC Award 2010 - Best demo ABBUC Award 2010 - Best coder

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