WUDSN IDE update 1.6.3 released

After my vacation I was sufficiently relaxed to sit down and decide to get ONE thing DONE instead of starting the next cool - but never finished - thing. So here's the update the C64 people have been waiting for (too long). The parser has been extended to handle the block definition of KickAss. Also the Apple II support and the dynamic online help have a stable state now. Here's the complete list of enhancements and fixes.

Menu

  • New context menu "Convert" for converting all decimal, hexa-decimal ($123), binary (%010101) numbers in a selection into a standardized byte-aligned representation
  • Context menu entries "Convert" and "Sort" for text editors is now also available via the main menu "Edit/Sort"
  • Context menu entries "Convert" and "Sort" prompt for removing the read-only property of a file when required
  • For all contributed menu entries the mnemonics are maintained correctly now

Compilers

  • Generic block support for KickAss, i.e. detection of "{" and "}", so the content outline and the source folding works correctly now. Proper use of white spaces after instructions and a maximum of one block per source line are of course required
  • Download archive compilers.zip updated with KickAss 3.25 and CA65 2.13.3 (in preparation)
  • Log file parsing implemented where missing and improved towards include file handling for ASM6, ATASM, DASM, MADS, KickAss, XASM
  • Default compiler options for XASM extended by "/p" to enable fully qualified file names, so error messages are associated with the correct file


KickAss content outline and source folding
Preferences

  • The preferences tabs for compilers which are not configured now show the message "Path to ... compiler is not set in the 'Assembler' preferences". This simplifies the configuration because users are not distracted by options for compiler they do not use at all. I would have preferred hiding the unused tabs completely, but SWT does not support this

Emulators

  • The Apple II hardware is now fully supported. The emulators AppleWin, JACE and Virtu are available with their defaults in the preferences

Disk Image Creation

  • When compiling and running for the Apple II hardware, the IDE automatically creates a bootable ".dsk" disk image in addition to the object file. The creation of the disk image allows direct execution in Apple II emulators which would not be possible otherwise because there is no such thing as an executable file format on Apple II. Instead the information about the type and start address of a program are contained in the directory structure only. The Java based API of AppleCommander 1.3.5 is used for creating the disk image

Disk Image Editors

  • A disk image editor for Apple II disk images based on the SWT version of AppleCommander 1.3.5 has been added

Online Help

  • Extended section "WUDSN IDE" - mainly the documentation from the web site
    • Video links to the tutorial and release news
    • Features
    • Installation
    • FAQ
    • Credits/Links
  • New section "Assemblers" - the information on the supported assemblers and their properties
    • General - links, syntax and support features
    • Instructions - all supported instruction including their descriptions grouped by type
    • Manual - direct access to the PDF, HTML or text manual file or files which are part of the compiler installation
  • New section "Hardwares" - the information on the supported hardwares and the corresponding emulators and links
    • Reference documentation - Hardware specific PDF, HTML or text files with CPU and customer chips reference sheets and programming guides


Integrated Help
Fixes

  • First character of numbers is now correctly highlighted in #123
  • Source file includes via "INCSRC" are now correctly detected for ASM6