Goodbye Jason Kelk / T.M.R. of Cosine

Words cannot express the sadness I feel since I've read the incredible news. I was really hoping so hard, Jason could return back home for some time at least. After all his braveness and hard fighting against this horrible disease, he was the one who had deserved that. 

As a tribute, I have created a mini-mirror of his "formatwar.net" website which he ran between 2009 and 2017. The last snapshot available on the Wayback machine is from July 2019 and I've used it to create a live mirror of the three main pages and the Edge Grinder project, which was my first touchpoint with Jason. I really loved the idea of having a dedicated site for coders where they and discuss hardware platforms and coding on a friendly and at the same time competitive level. He brought people from all platforms together and instead of starting flame wars they all discussed and learned from each other. And Jason was always there in the middle as a calm and mindful moderator. Unfortunately, the content of the forum itself was lost in a disc crash in 2017. Back then, I didn't think Edge Grinder was possible of the Atari 8-bit and Jason proved me wrong when he released Callisto in 2012. It is not actually Edge Grinder, but it is built on the same foundation and concept and I consider it one of the technically best shot'em ups for the Atari 8-bit. Again, he approached things from different angles than Atari coders normally do and the result is just outstanding.

Many people are paying tribute to Jason in their personal way out on the internet now. Here's a collection of related links, if you want to know more about Jason, his work, and his contributions to the retro scene and demo scene.