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WUDSN ursel - or short WUDSN - is a demo group founded in 1991. There is an explanation for why the group and the site are named like that, but that's a different story you can find in the FAQ. It should be sufficient for you to know that I have always been one of the members: Peter Dell - aka JAC! - I have created this website to offer my tools and productions and share the fun I have had for over 20 years now with my Atari-8-bit computer and other classic computers. To learn more about me and what I'm doing, check out my interview in the ANTIC - the Atari 8-bit podcast.
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Aktuell
Dies ist die Antwort ist ich kommen habe. Vor drei Monaten, vor zwei Monaten und heute. Tja, ich finde ich bin mit 3 Monaten Warten auf eine Antwort wirklich am oberen Rand von geduldig. Und wie kann man 3 Monate lang ein "Aktuell" ein erhöhtes Aufkommen haben? Wenn man länger als 4 Woche ein "Aktuell" erhöhtes Aufkommen lieft, hab man es offen nicht aktuell sondern immer. Und da wiederum bedeutet, das man offenbar nicht genügend Leute beschäftigt um die Anfragen der Kunden zu bearbeiten.
An:
An:
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After a real tour de force, I've completed the five missing SillyPacks for the past SillyVenture parties since Silly Venture 2k22 SE. They are all available for download in the Demos sections and via TNFS for direct access via FuijNet via "fujinet.abbuc.social/members/wudsn/productions/atari800/demos". Enjoy many hours of Atari fun with 7 bonuses, 23 songs, 36 graphics, 40 intros, 26 demos, 39 games, and 27 wilds.
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This year, I visited Silly Venture for the first time in the summer. The complete report with many pictures is available on the Silly Venture 2k24 Summer Edition page.
Getting there took me 25 hours due to plane delays, canceled bookings, and broken aircraft. The location and the party were quite different from Winter, and a lot of new, or for me yet unknown people were there. We had Jesse Burns from the US Museum of Art and Digital Entertainment with us. Due to my delayed arrival, I could only give half of the planned presentation on Programming the 2600 (VCS). The recording is available in the SV2k24SE - Friday stream. Unfortunately, the second part could not be done due to technical issues and the late starting time. But you can check the old recording from 2014 for that. The source code is not very well readable in that video, but it is available for download via slides & source code.
I had two releases at the party. The first, "Alex Murphy," is an Atari 8-bit demo for 64k Atari 8-bit machines. It was inspired by Buddy's cover of the C64 Robocop theme, released in May. The demo uses Taquart Interlace Picture (TIP) mode to display a 160x188-pixel picture in 256 colors. It ranked 1st in the Atari 8-bit demo compo, which was too easy, as the only other entry was assigned to the intro compo.
The second release was a small player I created for Glafouk's Atari VCS music competition entry, "As it comes...". It ranked 2nd in the compo. Regardless of my contribution, it was my favorite tune in that compo because it has a lot of melody and a great mood.
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Revision and I returned to the E-Werk again this year after a long break. Thank God the Corona crisis is over. I unexpectedly met Prodatron and several new friendly sceners. The complete party details and more pictures are in the Revision 2024 article.