MADS and Mac OS X

Thanks for the support from Tebe regarding MADS and thanks for the support from Spookt regarding Mac OS X! Meanwhile a lot of bug fixes and new features are ready, especially the first version of the compile log parser for MADS works now. The sheer amount of 115 additional directives in MADS made it a tough job to get the syntax coloring correct, but now I'm through. So prepare for WUDSN IDE 1.2.0 next weekend. I hardly dare to think of the content outline parser, therefore that will be included at earliest in the subsequent version...

WUDSN IDE update 1.1.0 released

You can use the menu entry "Help/Software updates/Available Software" to update from version 1.0.0 to 1.1.0. If you have problem during installation, uninstall version 1.0.0 first. Note that you have to do you compiler settings again since the data structure of the preferences was changed to support multiple compilers at once.

Features: See the tab "Features" on WUDSN IDE for screen shots

  • New content type and file association for "MADS Source File (*.asm)".
  • Dedicated syntax highlighting and content assist icon for pseudo opcodes, for example "BGE" and "BGE" in ATASM.
  • Configurable support for 16-bit opcodes of 65816.
  • New menu entry "Compiler Help" opens the compiler specific documentation if it is available.
  • Preliminary support for MADS and XASM, will be completed over time.
  • Extension mechanism to include additional compilers via Eclipse extension points and improve them step by step.
  • Download hyperlink labels in the preferences to download the compilers and emulator to simplify installation.
  • Default extensions for path browsing in the preferences is now "*.exe" on windows, and "*.*" on all other operation systems including Mac OS X.
  • Build-in read-only hex editor with support for Atari COM files and file segment outline.
  • Choice via popup menu for binary includes to open the file with the build in hex editor, the default Eclipse editor (e.g. a text editor), system editor (e.g. an emulator or a paint program).
  • German localization for all Eclipse plugin texts. The original compiler messages are not translated.

Fixes:

  • ResourceException in German installations fixed.
  • Syntax highlighting settings are now correctly restore upon "Restore Defaults".

Site Update:

  • Features section updated with the latest features and screen shots.
  • Download for single archive containing all supported Atari compilers including the Mac OS X versions provided by Spookt.
  • See the tab Features on WUDSN IDE for the new installation description.
    • ATASM 1.06, Windows and MaxOS X.
    • MADS 1.8.5, Windows and MaxOS X (version 1.8.4).
    • XASM 3.0.1, Windows.

Site Update

  • New section FAQ added with "What is WUDSN?" and "Why did you create WUDSN IDE?"
  • Broken links fixed, favorite icon fixed (moved to web root), XHTML errors fixed, e-mail scripted against spam.
  • MADS support added as planned feature, provided there are people helping with that.
  • Project creation example extended to directly open the correct editor. Screen shots added.

First official version 1.0.0 of WUDSN IDE released

I am very happy to announce that finally "WUDSN IDE", the free integrated Atari 8-bit development plugin for Eclipse is available.
It features syntax highlighting, content assistance, content outlining and many more features which are helpful when developing 6502 assembler code.
The first version is 1.0.0 and was released on 2009-06-08.
I have released it though I know about some bugs already, but - damn it - I need to get this web site up and running now.
If you already have Eclipse 3.3 oder newer installed, just add http://www.wudsn.com/update to the available update sites and install the latest version.
Click on the tab WUDSN IDE to get a complete overview of the features and the the instructions how to install and configure the plugin.

Fully integrated editor