Here are the stages for the logo in ISO. The VCS has a resolution of 40 low-res single colors pixels per line. In addition, there are some sprite-like objects which bring a total of 2x(8+1) "hires" pixels in two more colors. No DMA, everything is done with CPU, timing, splits, and limited movement of the objects. Took 6 weeks for everything to complete.

Stage 1: Paper

Stage 2: GrafX2 design of object splits and raster splits

Stage 3: GrafX2 layout for full screen

Stage 4: Transferring every pixel into code for a combination of pixels, object,s and splits (470 lines of code)

Stage 5: Final VCS result

Now you get an idea of what "painting" means on VCS: 470 Lines of code and the best possible "pixels per byte" ratio :-)

Fun fact: The demo was presented on the huge screens Stadion Gdansk as part of the Sillyventure 2020+1 Summer Edition. A multi-million dollar equipment a VCS demo - simply priceless.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.