Finally Progressing - The Graphics Plugin

Its been a long time since the last update so here are some news. The assembler and editor part is almost complete with many major and minor improvements especially regarding MADS. The whole project has been restructured to allow the addition of C64 assemblers and the the new "Graphics" plugin. This plugin is what I've always wanted to have ever since I started cross-platform development back in 1990. Since almost 20 years now I've been converting graphics to and from my Atari using "for" loops and any language you can think of. But I never got to complete the interactive converter with parameters I dreamed of. The first trial was done in the language "E" on my Amiga, the next was done in Delphi on my PC both never could be finished. But now there Eclipse and SWT and finally there is a first working version. To be honest some parts of SWT are far more complex than back in the days on my Amiga or with Delphi controls. For example it took me 3 days and 2 tutorials to get a properly scrolling and resizing image area. But on the other hand you get really high execution speed, flexibility and it will run under any operating system.
The alpha version will be part of WUDSN IDE 1.4.0. It includes loading and displaying fonts, bitmaps and sprites from Atari and C64 and the creation of ".cnv" conversion parameter files so you can repeat the conversion for example when the original files have changed. The conversion will also work in the other direction of course. New converters are pluggable via an extension point.

The graphics editor