Programmieren für das Atari 2600 Video Computer System
- Published: Thursday, 19 February 2015 00:00
- Hits: 2007
On the 2015-29-01 I've given a presentation during the event night at the Digital Retropark in Offenbach/Germany. The event was recorded and is now available a video with German audio. I've created this tutorial page for the Atari 2600 Video Computer System (VCS) to host the related information. The purpose of the tutorial is to show interested people the history of the Atari 2600, explain the hardware design decisions and how they impact the way of programming - making programming the Atari 2600 a very unique experience and challenge. And I show and explain examples that illustrate how programmers adopted the limitations and strengths of the machine to create better and better graphics in the course of 30 years. The following material is available for you:
- English video, recorded at the "plugIn - Geek out" event at SAP in January 2014. This video is 35 minutes long and consists of two parts. The first part gives a short overview of the history and inner workings. In the second part I show how to code for the Atari 2600 using WUDSN IDE. Changing a single line of code and seeing immediately what happens brings you as close a possible to the machine.
- German video, recorded during the event night at the Digital Retropark in January 2015. This video is 1:15 hours long and entirely focuses on explaining the inner workings and how better code made better graphics possible. This video does not contain any coding parts.